entity.hitbox_position
Returns world coordinates of the hitboxes, or nil on failure.
entity.hitbox_position(player: number, hitbox: number): number, number, number
Arguments
Name | Description | Type |
---|---|---|
player | The player index. | number |
hitbox | The hitbox index. Alternatively, a hitbox name (string) can be used. | number |
Returns x: number, y: number, z: number