renderer.load_jpg
Loads a texture from raw JPG contents (with file header). The file can for example be loaded using readfile. Returns a texture ID that can be used with renderer.texture, or nil on failure
renderer.load_jpg(contents: string, width: number, height: number): number
Arguments
Name | Description | Type |
---|---|---|
contents | JPG file contents | string |
width | Width | number |
height | Height | number |
Returns texture: number