renderer.load_rgba
Loads a texture from a RGBA buffer. Returns a texture ID that can be used with renderer.texture, or nil on failure
renderer.load_rgba(contents: string, width: number, height: number): number
Arguments
Name | Description | Type |
---|---|---|
contents | RGBA buffer (byte encoded - red = "\xFF\x00\x00\xFF") | string |
width | Width | number |
height | Height | number |
Returns texture: number