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renderer.load_rgba

Loads a texture from a RGBA buffer. Returns a texture ID that can be used with renderer.texture, or nil on failure

renderer.load_rgba(contents: string, width: number, height: number): number

Arguments

NameDescriptionType
contentsRGBA buffer (byte encoded - red = "\xFF\x00\x00\xFF")string
widthWidthnumber
heightHeightnumber

Returns texture: number