database
Description
Persistent storage that lets you store lua values (including tables) between script / cheat reloads.
Functions
flush
database.flush()
Flushes the database to disk. This is automatically called when the script is reloaded, but you can call it manually if you want to force a flush.
read
database.read(key_name: string):
Gets a value from the database
write
database.write(key_name: string, value)
Writes a value to the database. Avoid calling this often. For example, call read at script load, then call write during the 'shutdown' event