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player_death

Description

When a client dies

Arguments

TypeNameDescription
shortuseriduser ID who died
shortattackeruser ID who killed
shortassisteruser ID who assisted in the kill
boolassistedflashassister helped with a flash
stringweaponweapon name killer used
stringweapon_itemidinventory item id of weapon killer used
stringweapon_fauxitemidfaux item id of weapon killer used
stringweapon_originalowner_xuid
boolheadshotsignals a headshot
shortdominateddid killer dominate victim with this kill
shortrevengedid killer get revenge on victim with this kill
shortwipeTo do: check if indicates on a squad wipeout in Danger Zone
shortpenetratednumber of objects shot penetrated before killing target
boolnoreplayif replay data is unavailable, this will be present and set to false
boolnoscopekill happened without a scope, used for death notice icon
boolthrusmokehitscan weapon went through smoke grenade
boolattackerblindattacker was blind from flashbang
floatdistancedistance to victim in meters